Class VehicleLeaveEvent

All Implemented Interfaces:
org.bukkit.event.Cancellable

public class VehicleLeaveEvent extends CancellableVehicleEvent<DrivableVehicle>
This event gets fired when a player leaves a vehicle.
  • Constructor Details

    • VehicleLeaveEvent

      public VehicleLeaveEvent(DrivableVehicle vehicle, org.bukkit.entity.Player player, Seat seat)
      Construct a new VehicleLeaveEvent.
      Parameters:
      vehicle - The DrivableVehicle involved in this event.
      player - The Player who leaves the vehicle.
      seat - The Seat the player left.
  • Method Details

    • getPlayer

      public org.bukkit.entity.Player getPlayer()
      The Player who leaves the vehicle.
    • getSeat

      public Seat getSeat()
      The Seat the player left.